Connect with us

Latest

ARC Raiders Flashpoint 1.22.0: New weapons, revamped gear, and a deadlier battlefield revealed ARC Raiders Flashpoint 1.22.0: New weapons, revamped gear, and a deadlier battlefield revealed
Other Games Apr 01, 2026

ARC Raiders Flashpoint 1.22.0: New weapons, revamped gear, and a deadlier battlefield revealed

GameMS - Explore the Lost Expedition: Unveiling its Secrets Before the Release of Diablo 4: Lord of Hatred GameMS - Explore the Lost Expedition: Unveiling its Secrets Before the Release of Diablo 4: Lord of Hatred
Diablo 4 Mar 30, 2026

Explore the Lost Expedition: Unveiling its Secrets Before the Release of Diablo 4: Lord of Hatred

The story of Diablo 4: Lord of Hatred has yet to begin, and true peace has not yet arrived in Sanctuary. The threat of Mephisto still looms over the ravaged land.

An ancient brotherhood of magicians and sorcerers, sworn to defend humanity from evil, now faces annihilation. To survive, the leader of the mages, Lorath, leads an expedition to Skovos in search of titular lost Horadrim.

However, his previous attempts have been unsuccessful - according to Book of Lorath, he was banished by Askari on his way to Skovos simply for revealing his Horadrim identity.

Now, The Lost Horadrim will once again lead readers to this hostile land. This time, Lorath does not travel alone, but forms an impossible alliance with Captain Adreona of the Amazons. The novel will unfold an adventure concerning the survival of mortals.

What is this book about?

Diablo 4: The Lost Horadrim is a fantasy adventure novel. The story begins at the heart of an ancient brotherhood of sorcerers and wizards, whose mission is to protect humanity from the corruption of evil.

However, this brotherhood is now on the verge of destruction, and its only hope rests on distant Skovos Isles - where a long-forgotten secret treasure lies hidden. The key to unlocking it may lie in the hands of a long-lost expedition from the past.

Skovos Isles is no ordinary place. Home to the Amazon warriors, it is not only treacherous but also fraught with multiple crises. The discontent of the tribes-people is rising, and undead creatures from all directions are secretly eroding the foundations of this land.

Against this backdrop, Lorath and Adreona must join forces to search for the missing expedition in perilous circumstances and uncover the secrets of the hidden treasure.

The novel will also reveal some key information about the characters' identities. The title, The Lost Horadrim, carries a dual meaning - it could refer to the missing expedition or to Lorath himself. Lorath, who had previously struggled to define what he was searching for, may find his true purpose on his journey to Skovos.

Author

Matthew J. Kirby, author of The Lost Horadrim, is an award-winning American novelist with a wide influence in young adult and fantasy literature. Kirby's writing style is characterized by meticulous world-building and nuanced character development.

He has received prestigious awards such as Edgar Award for Best Juvenile Mystery and PEN Center USA Award for Children's Literature. These accolades demonstrate the high level of literary merit and narrative depth in his work.

He has extensive experience collaborating with the gaming industry. He has written numerous novels and screenplays for Assassin's Creed, including Last Descendants series and Geirmund's Saga.

In the development of Diablo universe, he had previously penned two works, Book of Lorath and Book of Prava, both told from the perspective of in-game characters, supplementing the background setting of Diablo 4: Lord of Hatred.

The Relationship Between the Novel and the DLC

The Lost Horadrim is explicitly positioned as the official prequel to Lord of Hatred expansion. April 21, 2026, is when the novel will be released, and the expansion is planned for April 28, 2026. The two releases are only one week apart, creating a close narrative connection.

The novel's story takes place after the main storyline of Diablo 4: Lord of Hatred, but before the major events of Lord of Hatred expansion.

Book of Lorath mentions that Lorath attempted to travel to Skovos, but was prevented from going there because of the hostility of the Askari. He was interrogated and expelled, admitting that "they did not respond well when I announced myself as Horadrim."

This detail contrasts interestingly with the setting of The Lost Horadrim - in the novel, Lorath apparently successfully infiltrated Skovos and established an alliance with the Amazon warriors.

Therefore, The Lost Horadrim likely fills the gap following Lorath's experiences in Book of Lorath, explaining how he overcame diplomatic and geographical obstacles to ultimately penetrate the heart of the archipelago.

The novel's settings regarding the missing expedition, the undead threat, and the secrets of the vault are also highly likely to provide crucial background information for the main storyline in the expansion.

For players about to embark on their Skovos campaign, understanding this story beforehand will clarify why accumulating $1 and rare resources is necessary in the expansion to cope with the more severe challenges.

It's worth noting that the identity of The Lost Horadrim revealed in the novel could directly influence players' understanding of Lorath's role in the expansion.

If Lorath himself is the figure referred to by The Lost Horadrim, then the novel is essentially a character origin narrative, shaping Lorath into a central figure undertaking a crucial mission.

DLC Trailer

Diablo 4: Lord of Hatred continues the game's core dark fantasy style and pushes the story to new climaxes. The expansion pack features Mephisto as the main enemy, and players will play a key role in determining the fate of Sanctuary in this epic conflict.

The expansion's story continues from the main Diablo 4 storyline. Mephisto attempts to corrupt the entire Sanctuary, and players must gather allies, including Lilith, to stop this apocalyptic catastrophe.

The game's main setting is Skovos region, an ancient area not previously fully explored, featuring unique ruins, sunken sites, and naval battlefields.

In terms of gameplay, Lord of Hatred introduces two new classes.

The previously announced Paladin is a traditional class that uses divine power to fight demons, and its skill system has been redesigned in the expansion. In contrast, Warlocks are masters of forbidden knowledge, ruled by fear, hunting, and misunderstanding. They subdue demons and Hell's power with unwavering will - not by serving Hell, but by transforming it into weapons. With iron discipline and will, they tear apart the veil between the two realms, using the very corruption that consumes Sanctuary to bind demonic power and fight for it.

The skill trees' system has been completely revamped, and the loot mechanic has been adjusted, adding a loot filter and deeper character customization options.

Endgame content is a key focus of the expansion. New War Plans and Echoing Hatred challenges provide ongoing objectives for max-level players.

These challenges not only test build strength but also yield a large amount of Diablo 4 Gold and high-tier gear, a crucial source for late-game progression. Together, these elements construct a richer and more replayable endgame framework than the base game.

Passing the Torch

The novel and expansion were released only one week apart. As a prequel, the novel provides console gamers with background information they might need before entering the expansion's storyline, while also offering readers who only want the book a complete Diablo universe narrative.

The Lost Horadrim, as a prelude to Lord of Hatred expansion, demonstrates Diablo 4: Lord of Hatred's continued commitment to cross-media storytelling through its narrative function and release schedule.

Both the publication of the novel and the release of the expansion will together constitute important milestones for the series in Spring 2026.

GameMS - ARC Raiders Season 3 of Trials guide: Play smarter, Not harder GameMS - ARC Raiders Season 3 of Trials guide: Play smarter, Not harder
Other Games Mar 30, 2026

ARC Raiders Season 3 of Trials guide: Play smarter, Not harder

This week I'm bringing you more news. First, ARC Raiders is launching a new week of Trials, starting on March 30th and ending on April 5th.

Just a reminder, the official Trials release time is now Sunday, and will continue weekly. This event is particularly interesting because there are more searchable items, meaning some players will achieve very, very high scores.

Secondly, I'll discuss some current issues players face in the game and make some new predictions for future ARC Raiders content.

New weekly Trials

In this week's Trials, players must scavenge for resources on rooftops and deep in tunnels while fending off the ever-growing Shredder. I'll now explain this week's Trials in detail to help you get started.

The first Trial is Search First Wave husks, which is very simple. Each search of a First Wave husk earns 300 points, doubled to 600 points during the main map event. If you want to get a high score, you might need to go to Dam Battlegrounds to find Electromagnetic Storm. This is currently the case, but it may change in future Flashpoint updates, so please keep an eye out for changes.

Next, let's look at Deal damage to Shredders trial. Simply put, you get points for dealing damage to Shredders. This trial isn't anything special, but it will appear in Tuesday's Flashpoint update. I suggest waiting until Tuesday's update to try it, because Shredders will be roaming more areas of the map then, along with flying ARC, allowing you to deal damage to more ARC.

Meanwhile, you can choose to eliminate Rocketeers in Blue Gate Map, as Rocketeers may score higher than any other enemy. They appear in pairs and have more spawn points on Blue Gate Map.

Next, we'll scavenge for supplies in the tunnels. You can enter directly from the regular Blue Gate passage without waiting for the tunnel to fully open. Some players go naked into the tunnels without any $1, looting everything they can.

While this method has been criticized by other players, it's undeniably clever. All you have to do is go down and collect as many containers as possible, even if they've already been opened; you can still get points from them. Then, you can loot Loot Bird's Nests, again getting points even if others have already looted them.

This usually means a high maximum score for this Trial, as there's a lot of loot, and many loot hideouts.

Therefore, to get a relatively good score this week, you don't need to focus on killing specific ARC, but rather on easier, more rewarding missions. Of course, you also need to be wary of ARC and Shredders.

New ARC confirmed

We've been speculating that Shredders aren't the only content in Flashpoint update; there will also be new ARC. This speculation was confirmed in a recent official trailer; a new ARC threat has indeed appeared, exactly as we suspected. Many are eagerly anticipating what it will ultimately look like after the update!

Player team matchmaking issues

Recently, players have encountered some issues in matchmaking mode. If you have a regular team and play together regularly, the problems might not be as severe. However, if you choose to matchmaking in a team, you might encounter some trouble from the start. First, few people carry powerful weapons in matchmaking mode, as others can easily eliminate you. Second, some players maliciously ruin the game experience for others in ARC Raiders.

I strongly recommend trying solo mode. Your chances of winning are likely to be much higher in this mode. The current matchmaking situation is truly terrible. I've seen many video clips of people using poison gas or fire attacks to kill other players they've matched with, which is absolutely unacceptable.

I don't know why some people do this, or why they can do it, but this happens quite frequently. There are discussions about this all over Reddit now, and hopefully, the developers will find a way to stop this from happening.

ARC Raiders has now reached a stable player base, with core players currently numbering between 100,000 and 150,000. I don't think this number will drop further, but it also shouldn't rise any higher. The developers should pay more attention to the issues occurring in the game and provide a better player experience.

New information

Finally, let's talk about the latest news. ARC Raiders may release three new skins and an Orbital Strikes mission. The three new skins were detailed in a previous Flashpoint update article, so I won't go into detail here.

Orbital Strikes mission is still in the speculation stage, but it's likely that Stella Montis will host a power outage-themed event. The facility's generator will malfunction, and lights and doors throughout Stella Montis will randomly stop working.

Closed doors will need to be forced open and won't close again until power is restored. Distribution boxes and other electronic maintenance panels will randomly fire ARC like Storms lightning. Some rooms will periodically become inaccessible due to unstable electrical explosions, among other things. These ideas are quite ingenious, but how they will be implemented remains to be seen and will depend on future official announcements.

This concludes the latest information about ARC Raiders. We will update this article as soon as any further news emerges. We hope this helps you better understand the game content and any issues that have arisen.

GameMS - Don't waste your Dice! Monopoly Go Turbo Tune-Up strategy and 62 milestone rewards summary GameMS - Don't waste your Dice! Monopoly Go Turbo Tune-Up strategy and 62 milestone rewards summary
Other Games Mar 28, 2026

Don't waste your Dice! Monopoly Go Turbo Tune-Up strategy and 62 milestone rewards summary

Don’t Waste Your Dice! Monopoly Go Turbo Tune-Up Strategy and 62 Milestone Rewards Summary

Turbo Tune-Up is a solo banner event in Monopoly Go, running from 1 PM ET on March 27, 2026 to 3 PM ET on March 29, 2026.

This event features 62 milestone reward tiers, including 20,275 free dice rolls, various packs featuring $1, and 2,630 Flag tokens.

You can use your earned Flag tokens to participate in the concurrent Hello Kitty Racers event, which is also ongoing. Winners of the team tournament will receive a wild sticker, swap pack, and board token. Lap milestone rewards are also very useful.

Event Rewards Summary

In Turbo Tune-Up event, players simply need to land on squares marked with the event markers to earn points. A total of 49,445 points are needed to claim all 62 rewards before the event ends. Here is a summary of the rewards:

If you get 5 Points, reward 60 Flag tokens. If you get 10 Points, reward 25 free dice rolls. If you get 15 Points, reward Cash. If you get 40 Points, reward One star green sticker pack. If you get 50 Points, reward 50 free dice rolls. If you get 40 Points, reward 45 free dice rolls. If you get 65 Points, reward 80 Flag tokens. If you get 160 Points, reward 160 free dice rolls. If you get 90 Points, reward Cash. If you get 60 Points, reward 55 free dice rolls. If you get 90 Points, reward 100 Flag tokens. If you get 100 Points, reward Two star yellow sticker pack. If you get 500 Points, reward 415 free dice rolls. If you get 95 Points, reward 200 Flag tokens. If you get 100 Points, you will be rewarded 75 free rolls. If you get 115 Points, reward 15 minutes builder's bash. If you get 120 Points, reward Cash. If you get 775 Points, you will be rewarded 615 free rolls. If you get 135 Points, reward 200 Flag tokens. If you get 145 Points, reward 100 free dice rolls. If you get 140 Points, reward Cash. If you get 160 Points, reward 220 Flag tokens. If you get 1325 Points, reward 1000 free dice rolls. If you get 175 Points, reward Three star pink sticker pack. If you get 185 Points, reward 220 Flag tokens. If you get 195 Points, reward Cash. If you get 850 Points, reward 620 free dice rolls. If you get 225 Points, reward 220 Flag tokens. If you get 235 Points, reward Cash. If you get 255 Points, reward 165 free dice rolls. If you get 200 Points, reward 10 minutes cash boost. If you get 295 Points, reward Cash. If you get 1,725Points, you will be rewarded 1,200 free dice rolls. If you get 300 Points, you will be rewarded 240 Flag tokens. If you get 350 Points, reward 220 free dice rolls. If you get 545 Points, reward Cash. If you get 1,550 Points, you will be rewarded 1,000 free dice rolls. If you get 415 Points, reward Cash. If you get 435 Points, reward 240 Flag tokens. If you get 460 Points, reward Cash. If you get 2,550 Points, reward 1,550 free dice rolls. If you get 425 Points, reward 15 minutes color wheel boost. If you get 550 Points, reward 250 Flag tokens. If you get 665 Points, reward 385 free dice rolls. If you get 615 Points, reward Cash. If you get 3,450 Points, you will be rewarded 1,850 free dice rolls. If you get 675 Points, reward 250 Flag tokens. If you get 550 Points, reward 40 minutes mega heist. If you get 785 Points, reward Cash. If you get 2,000 Points, you will be rewarded 1,000 free dice rolls. If you get 855 Points, reward 270 Flag tokens. If you get 950 Points, reward 555 free dice rolls. If you get 1,200 Points, reward Cash. If you get 5,175 Points, you will be rewarded 2,500 free dice rolls. If you get 615 Points, reward 15 minutes cash boost. If you get 1,200 Points, reward Cash. If you get 915 Points, reward 165 free dice rolls. If you get 1,600 Points, you will be rewarded 715 free dice rolls. If you get 1,850 Points, reward Cash. If you get 10,000 Points, you will be rewarded 5,550 free dice rolls. Tips and Strategy 1. Be Careful and Attentive

In Pickup version of Solo Milestone event, you earn points by landing on spaces marked with event markers. However, these markers are placed randomly, and their positions may change each time you land on them.

Pickup event in Monopoly GO is perhaps the simplest of Solo Milestone events. However, maximizing your score requires not only careful planning but also a bit of luck.

The best scoring opportunities usually appear in areas where a cluster of scoring tiles is located. However, if you want to score more points, you can choose to find pickup tiles near the rails, which increases your chances of getting a favorable result when rolling a high number.

In addition, you can pay more attention to the markers around the chance tile and shield tile; these may be the high-multiplier opportunities you've been waiting for.

2. Stay on Pickup Tiles

When you stay on a pickup tile, the pieces will move to different positions, and the board is constantly changing. Paying close attention to these changes can reduce wasted dice rolls. If pickup tokens are scattered, you can wait until you land on a few individual pickup tiles, hoping for better opportunities later.

3. Maximizing Dices Value

If you want to maximize the value of your rolls, never use the auto-roll feature during the game. While not using this feature will indeed take longer, you can save dice and get higher scores by choosing to use high-multiplier dice in specific areas of the board.

However, be aware that even if you have many scoring tiles in front of you, it doesn't mean you'll definitely land on them, so never use all your dice rolls at once.

This concludes this guide on Monopoly Go Turbo Tune-Up. We hope it helps you have a better gaming experience.

GameMS - Mastering Rusted Tools in Arc Raiders–Best Farming Routes, Gear Loadouts & Extraction Secrets GameMS - Mastering Rusted Tools in Arc Raiders–Best Farming Routes, Gear Loadouts & Extraction Secrets
Other Games Mar 27, 2026

Mastering Rusted Tools in Arc Raiders–Best Farming Routes, Gear Loadouts & Extraction Secrets

Rusted Tools occupy a delicate position in Arc Raiders. They are crucial to gameplay and the overall experience, serving as key items from the early to mid-game, but acquiring them is not straightforward.

These mechanical components each weigh 2 kilograms, and each slot can stack three components. They are the key tools for upgrading Gunsmith's Workshop from level one to level two.

I will summarize some key points from my experience acquiring Rusted Tools in Arc Raiders, including how to efficiently obtain, farm, and use them, as well as the best maps, optimal farming locations, and routes to obtain more Rusted Tools during each combat.

1. Respawn Locations

Arc Raiders map is divided into four distinct themed areas: Mechanical, Electronic, Technological, and Old World. Your HUD will only display the current area's label when you enter it.

You can only obtain Rusted Tools from the loot pools in Mechanical area.

Since the spawn points for Rusted Tools are random, you need to remember the locations of multiple Mechanical areas. Simultaneously, you need to plan a route connecting multiple mechanical spawn points. This allows you to efficiently acquire more Rusted Tools in a shorter time.

Even if you open empty chests during your search, you'll still gain experience points. Therefore, open as many chests as you can find as possible to increase your experience while acquiring Rusted Tools.

Opening a chest takes a few seconds, during which you will be unable to attack or defend. Opening a chest also makes noise, so you need to ensure your safety while opening chests to prevent nearby hostile players or ARC patrols from hearing the noise, discovering you, and posing a threat.

To address this, you can use binoculars to remotely observe the spawn points before opening chests, but this doesn't guarantee complete coverage. Therefore, you can carry some $1, such as Photoelectric Cloak, to conceal yourself from ARC detection, greatly increasing your safety while opening chests.

2. Equipment Strategy

You can choose two equipment strategies when acquiring Rusted Tools.

The first is the free equipment strategy.

The first strategy involves arriving at Mechanical area with a limited-capacity backpack and basic equipment, quickly collecting Rusted Tools if possible, and then safely evacuating through the nearest raider hatch or silent exit. This strategy incurs no losses even if the evacuation fails, but the security and rewards are minimal.

The second strategy is customized equipment.

This involves carrying some advanced equipment, such as a sturdy shield for cover (e.g., Heavy Shield), and weapons with high penetration against machine enemies (e.g., Hullcracker IV and Bettina IV).

Fighting ARCs can have a ripple effect; one engagement will attract more ARC patrols, making it essential to carry targeted weapons with high penetration.

Combined with Photoelectric Cloak I mentioned above, it not only avoids unnecessary combat but also provides a balance of high defense, high attack, and high concealment. This reduces the risk of acquiring Rusted Tools and significantly increases the return on investment.

It's worth noting that it's best to keep a set of Rusted Tools or other high-value materials in your safe pocket. This way, even if your extraction fails, the items you obtained from your safe pocket won't disappear.

3. Extraction Points and Evacuation Strategy

After acquiring Rusted Tools, if you want to take them with you, you need to safely evacuate from the extraction point. The map provides extraction methods with different risk levels. I will list two different extraction strategies for your reference.

First, Raider Hatch Strategy

If you are carrying high-level equipment and valuable items, this extraction method is the preferred choice. You only need to obtain a Raider Hatch Key through crafting, random drops, or from the vendor Shani in Speranza.

This allows you to extract safely and silently.

The second strategy is the standard extraction strategy.

A standard extraction point, once triggered, will emit a piercing alarm, revealing your location and attracting a large number of ARC patrols and nearby hostile players. Therefore, beforehand, you need to clear all ARC patrols stationed near the extraction point and discuss firefight and defensive tactics with your teammates.

However, if you arrive at the standard extraction point early, you can also choose to set traps to ambush other hostile players who arrive after completing the above preparations.

Besides ending the match with gunfights, you can also negotiate with other solo players, perhaps forming an alliance to fight against ARC patrols together. But remember, there are no permanent friends, only permanent interests; don't completely trust others.

Finally, remember to put Rusted Tools you collect into your safe pocket.

4. Workshop Upgrade

The main purpose of Rusted Tools is to upgrade Gunsmith Workshop to level 2. You need to collect 3 Rusted Tools in Mechanical Area. Also, don't forget you need to collect 5 Mechanical Components and 8 Wasp Drivers.

Before setting off, don't forget to check your inventory for any missing items and quantities.

For each Rusted Tool you find, you have three options: sell it to a merchant for 1,000 Coins, recycle it at your base, or dismantle it in a raid.

However, if you don't urgently need currency, it's best to recycle Rusted Tools at your base for maximum benefit. Since Rusted Tools are progress currency, you can use any remaining Rusted Tools to craft other needed items after upgrading your Gunsmithing skill.

After each match, Scrappy the Rooster will give you free materials, so check what you've gained before selling or recycling tools.

5. Stash Management

Before collecting Rusted Tools, consider the weight of your weapons, equipment, and other materials. A stack of Rusted Tools weighs 6 kg. Your default inventory in Speranza has 64 slots, each holding three Rusted Tools (one stack).

Therefore, you need to calculate your warehouse capacity before heading to the mechanical area. If you have enough materials, you can also choose to buy more warehouse slots. This is crucial to how many items and materials you can bring out, not only when collecting Rusted Tools.

The above is a summary of my experience in acquiring Rusted Tools, and I hope it's helpful to you. My biggest takeaway is that you reap what you sow. You can refer to this according to your own needs.

MORE NEWS