How to Feed Scrappy Different Fruits in ARC Raiders to Get Different Items? | The Player's Best Companion
Don't Get Melted! The Ultimate Strategy for Farming Assessor & Vaporizers in ARC Raiders
ARC Raiders Flashpoint update is now live, bringing significant changes and many new features. Today, we'll focus on the newly added Close Scrutiny.
This guide will show you how to find Assessor and defeat Vaporizers to obtain rich loot, hoping to provide a better gaming experience.
Close Scrutiny meaningClose Scrutiny is a brand new map condition in ARC Raiders Flashpoint update, and it's perhaps the most challenging map condition to date. A giant ARC called Assessor and a new flying ARC called Vaporizers appear on the map, ensuring that every mistake will cost you.
Assessor doesn't directly attack the player, but its appearance triggers an unprecedented density of ARC patrols throughout the area. Locked doors will become ineffective, the loot drop rate for regular chests and civilian hotspots will drop significantly, and all reward density will be concentrated around Assessor.
Vaporizers are essentially Queen and Matriarch. Therefore, it's easy to see why Vaporizers are difficult to defeat and extremely annoying.
However, if you're willing to take the challenge, you can obtain a wealth of items, including:
1. Dolabra blueprint (the new energy shotgun) 2. Arc materials 3. Assessor Matrix epic-quality resource (required for High-Gain Antenna project) AssessorNext, let's see how to find Assessor and obtain $1.
Assessor is a large, three-legged landing platform that appears a few minutes after Close Scrutiny mode begins and continues to descend throughout the raid. You'll likely see them fall from the sky, emitting red beams upon landing to help you track their location.
Quickly approach Assessor; you'll find three containers. You can follow the path upwards, open them, and loot them. If platform hasn't unfolded yet, you'll need to wait for it to unfold before you can open it.
Intruding into Assessor will trigger an alarm, alerting nearby ARCs and spawning more enemies, including Vaporizers. Other players will also hear the alarm and know you're trying to collect items.
Assessor is heavily guarded, so you can choose to approach stealthily or confront it head-on. Here are some methods I recommend to help you loot:
1. Use Photoelectric Cloak for infiltration and extraction. 2. Throw smoke grenades while breaching containers to avoid being tracked by ARCs. 3. Bring friends and powerful gear, such as Hullcrackers and Wolfpacks, to kill Vaporizers and other spawned ARCs. VaporizersVaporizers are a bit tough, but not impossible to deal with. Below are three ways to deal with these ARCs.
First, you can choose to bring Renegade, Anvil, or Wolfpacks, because there's no easy way to defeat them. You can't expect to kill them instantly by throwing a Grenade, since they have a shield like Matriarch. After you throw a Grenade, they will immediately deploy their shield.
Vaporizers have two thrusters on each side of their front and two on each side of their back, for a total of eight thrusters. Your most important task is to focus your firepower on these thrusters.
Vaporizers not only have shields similar to Matriarch, but their attack method is also similar to her laser attack. Vaporizer's attack lasts for five or six seconds. If you are exposed to its attack range during this time, you're basically done for, as its damage is extremely high.
RenegadeIt takes about four, or five bullets from Renegade to take down one thruster. There are thrusters in every corner of ARC, which you need to destroy one by one. After destroying two thrusters, it will get stuck and start making strange movements.
After destroying two thrusters on each side, it will either fall to the ground or fly up in a very strange way, likely dying after a few falls, making it easy to take down. This process takes about 20-30 bullets.
AnvilThe most important thing when dealing with Vaporizers is to have cover; you can't fight them in open areas. Shoot it with Anvil; a shield will rise around ARC. After it disappears, continue attacking with Anvil. Anvil deals slightly more damage than Renegade, although its rate of fire is slightly slower, allowing you to destroy thrusters faster with fewer bullets.
It takes about three or four shots from Anvil to take down a Thruster. As mentioned before, after taking down two, Vaporizers will start making strange movements, flying around. This is your chance to attack and eliminate them.
WolfpacksNext, we'll explain how to use Wolfpacks to defeat Vaporizers and obtain rewards. To effectively utilize Wolfpacks, we need to maintain a certain distance from Vaporizers, approximately 100 meters, as Wolfpacks' maximum aiming radius is 100 meters.
It's recommended that you first attack ARC with Seeker Grenades. You'll see its shield appear. Then wait about 10-15 seconds before throwing Wolfpacks. Remember, you must wait for the shield to disappear before using Wolfpacks, as the shield needs to recharge, and this is the best opportunity.
This concludes the article on ARC Raiders Close Scrutiny. If you have any better methods, please feel free to add them.
ARC Raiders Flashpoint 1.22.0: New weapons, revamped gear, and a deadlier battlefield revealed
Many of you have probably been following the news about ARC Raider 1.22.0 Flashpoint patch update, which is truly exciting. Let's dive right in and learn everything about this update. Here's a sneak peek: you'll see revamped gear, ARC, skins, and the combat system, bringing you a completely new experience.
Before you try it out, if you're expecting certain fixes to meet your expectations, don't miss any opportunity to learn more.
If you still have questions about this patch update after trying it out, feel free to leave them in this guide.
New ItemUpon entering the game, you'll see a new item called Sturdy Base. The changes to this item aren't particularly groundbreaking. Besides displaying your rewards, you can also obtain considerable rewards and items, such as ARC Alloy, ARC Flex Rubber, and ARC Performance Steel, giving you an advantage beyond just weapon equipment.
Feeding ScrappyHere in Workshop. Scrappy has undergone significant changes. A Collection Box has been added to the area, containing records of the rewards triggered after feeding Scrappy. So, actively feed it and obtain the parts you need.
Different feeds will provide different feeding rewards:
Olives: Basic new fabric Apricots: Basic metal parts Lemons: Chemicals Prickly pears: Rubber parts Mushrooms: Plastic parts Agave: Assorted Seeds Fruit mix: Everything New SkinsShift your focus to the shop. Many new skins await your visit. First, check out ARC Raider Wasp Hunter Set, priced at $19.99. First, let's look at ARC Raider Wasp Hunter Set, priced at $19.99. In addition to being able to change the appearance of colors to meet your different matching needs, you can also do whatever you want with the parts inside this set, such as Helmet and Tech parts. The flexibility is far greater than you expect.
In terms of details, the detachable mask, shoulder pad, and sleeves with built-in cables are all highly customizable. Adding the red and white variant, Helmet, and Thrust Hammer, Wasp Hunter Set totals 2,400 Raider tokens, making it a great value compared to its actual price.
Next, let's look at Brigade Set. If you already have Electrician Backpack, then you have no reason to refuse to buy this set. You can purchase it directly at the super low price of 900 Raider tokens and then have the color variant.
The key update to this set is the skin. You can freely choose from blue and white, white, black and gold, and red, black and green color schemes. The helmet components don't restrict your choices. There's also a Hip Bag and a Tech Bag that can be removed, long pants can be turned into shorts, and the color of the mask will change over time.
New Weapons and New EnemiesNew weapons include Canto and Dabra. Canto is a fully automatic submachine gun. Dabra, as an energy shotgun, will likely be of gold quality. These weapons are all quite powerful, and it would be even better if they were easier to obtain. Focus on acquiring $1 to craft weapons.
While upgrading your weapons, keep an eye on your new opponent. Vaporizers have become part of ARC enemy. Its highlight is that it releases a laser powerful enough to vaporize you. However, its appearance is also full of technology and fashion sense.
Keys and LootThe most noteworthy change in this patch is the increased quality of loot obtained from all locked rooms. The increase in value depends on the key color. It's clear that player feedback has been considered. The implementation of this suggestion allowed things to continue on a positive trajectory.
Generally, if you have purple keys, you'll get the most loot compared to other key colors, followed by blue keys and then green keys. This will greatly improve your key utilization, carrying, and storage.
Crafting System and Balance AdjustmentsAdditionally, there are some minor optimizations, improving ARC Raider crafting system and adding some hidden items to the console. Furthermore, if you want to create a Bobcat, clicking on “acquire resources” will display a detailed list of the materials you will need, allowing you to prepare accordingly.
This balance adjustment primarily strengthens Rocketeers. They now take less collision damage and are no longer immediately destroyed after being stunned. Firefly Burner has been replaced with a Canister, so it will spew fire when shot, potentially proving useful as a fire torch.
Map RelatedThe new map state, Close Scrutiny, has also been introduced. At this point, the locked doors are no longer there, and the overall value of loot in the area has been reduced, while the number of arc loots has increased. This makes your activities more dangerous, so stay careful and vigilant.
There are also several map changes. A quick look reveals that the number of Sentinel spawn points on Dam Battlegrounds has increased. The areas in Buried City that previously caused lag are no longer present. Leapers, Bombardiers, Bastions, and Rocketeers are also more prevalent.
ARC Raider 1.22.0 Flashpoint patch has continuously optimized many details and addressed many issues. In addition to covering the core content in this guide, there are other minor optimizations waiting for you to discover.
Explore the Lost Expedition: Unveiling its Secrets Before the Release of Diablo 4: Lord of Hatred
The story of Diablo 4: Lord of Hatred has yet to begin, and true peace has not yet arrived in Sanctuary. The threat of Mephisto still looms over the ravaged land.
An ancient brotherhood of magicians and sorcerers, sworn to defend humanity from evil, now faces annihilation. To survive, the leader of the mages, Lorath, leads an expedition to Skovos in search of titular lost Horadrim.
However, his previous attempts have been unsuccessful - according to Book of Lorath, he was banished by Askari on his way to Skovos simply for revealing his Horadrim identity.
Now, The Lost Horadrim will once again lead readers to this hostile land. This time, Lorath does not travel alone, but forms an impossible alliance with Captain Adreona of the Amazons. The novel will unfold an adventure concerning the survival of mortals.
What is this book about?Diablo 4: The Lost Horadrim is a fantasy adventure novel. The story begins at the heart of an ancient brotherhood of sorcerers and wizards, whose mission is to protect humanity from the corruption of evil.
However, this brotherhood is now on the verge of destruction, and its only hope rests on distant Skovos Isles - where a long-forgotten secret treasure lies hidden. The key to unlocking it may lie in the hands of a long-lost expedition from the past.
Skovos Isles is no ordinary place. Home to the Amazon warriors, it is not only treacherous but also fraught with multiple crises. The discontent of the tribes-people is rising, and undead creatures from all directions are secretly eroding the foundations of this land.
Against this backdrop, Lorath and Adreona must join forces to search for the missing expedition in perilous circumstances and uncover the secrets of the hidden treasure.
The novel will also reveal some key information about the characters' identities. The title, The Lost Horadrim, carries a dual meaning - it could refer to the missing expedition or to Lorath himself. Lorath, who had previously struggled to define what he was searching for, may find his true purpose on his journey to Skovos.
AuthorMatthew J. Kirby, author of The Lost Horadrim, is an award-winning American novelist with a wide influence in young adult and fantasy literature. Kirby's writing style is characterized by meticulous world-building and nuanced character development.
He has received prestigious awards such as Edgar Award for Best Juvenile Mystery and PEN Center USA Award for Children's Literature. These accolades demonstrate the high level of literary merit and narrative depth in his work.
He has extensive experience collaborating with the gaming industry. He has written numerous novels and screenplays for Assassin's Creed, including Last Descendants series and Geirmund's Saga.
In the development of Diablo universe, he had previously penned two works, Book of Lorath and Book of Prava, both told from the perspective of in-game characters, supplementing the background setting of Diablo 4: Lord of Hatred.
The Relationship Between the Novel and the DLCThe Lost Horadrim is explicitly positioned as the official prequel to Lord of Hatred expansion. April 21, 2026, is when the novel will be released, and the expansion is planned for April 28, 2026. The two releases are only one week apart, creating a close narrative connection.
The novel's story takes place after the main storyline of Diablo 4: Lord of Hatred, but before the major events of Lord of Hatred expansion.
Book of Lorath mentions that Lorath attempted to travel to Skovos, but was prevented from going there because of the hostility of the Askari. He was interrogated and expelled, admitting that "they did not respond well when I announced myself as Horadrim."
This detail contrasts interestingly with the setting of The Lost Horadrim - in the novel, Lorath apparently successfully infiltrated Skovos and established an alliance with the Amazon warriors.
Therefore, The Lost Horadrim likely fills the gap following Lorath's experiences in Book of Lorath, explaining how he overcame diplomatic and geographical obstacles to ultimately penetrate the heart of the archipelago.
The novel's settings regarding the missing expedition, the undead threat, and the secrets of the vault are also highly likely to provide crucial background information for the main storyline in the expansion.
For players about to embark on their Skovos campaign, understanding this story beforehand will clarify why accumulating $1 and rare resources is necessary in the expansion to cope with the more severe challenges.
It's worth noting that the identity of The Lost Horadrim revealed in the novel could directly influence players' understanding of Lorath's role in the expansion.
If Lorath himself is the figure referred to by The Lost Horadrim, then the novel is essentially a character origin narrative, shaping Lorath into a central figure undertaking a crucial mission.
DLC TrailerDiablo 4: Lord of Hatred continues the game's core dark fantasy style and pushes the story to new climaxes. The expansion pack features Mephisto as the main enemy, and players will play a key role in determining the fate of Sanctuary in this epic conflict.
The expansion's story continues from the main Diablo 4 storyline. Mephisto attempts to corrupt the entire Sanctuary, and players must gather allies, including Lilith, to stop this apocalyptic catastrophe.
The game's main setting is Skovos region, an ancient area not previously fully explored, featuring unique ruins, sunken sites, and naval battlefields.
In terms of gameplay, Lord of Hatred introduces two new classes.
The previously announced Paladin is a traditional class that uses divine power to fight demons, and its skill system has been redesigned in the expansion. In contrast, Warlocks are masters of forbidden knowledge, ruled by fear, hunting, and misunderstanding. They subdue demons and Hell's power with unwavering will - not by serving Hell, but by transforming it into weapons. With iron discipline and will, they tear apart the veil between the two realms, using the very corruption that consumes Sanctuary to bind demonic power and fight for it.
The skill trees' system has been completely revamped, and the loot mechanic has been adjusted, adding a loot filter and deeper character customization options.
Endgame content is a key focus of the expansion. New War Plans and Echoing Hatred challenges provide ongoing objectives for max-level players.
These challenges not only test build strength but also yield a large amount of Diablo 4 Gold and high-tier gear, a crucial source for late-game progression. Together, these elements construct a richer and more replayable endgame framework than the base game.
Passing the TorchThe novel and expansion were released only one week apart. As a prequel, the novel provides console gamers with background information they might need before entering the expansion's storyline, while also offering readers who only want the book a complete Diablo universe narrative.
The Lost Horadrim, as a prelude to Lord of Hatred expansion, demonstrates Diablo 4: Lord of Hatred's continued commitment to cross-media storytelling through its narrative function and release schedule.
Both the publication of the novel and the release of the expansion will together constitute important milestones for the series in Spring 2026.
ARC Raiders Season 3 of Trials guide: Play smarter, Not harder
This week I'm bringing you more news. First, ARC Raiders is launching a new week of Trials, starting on March 30th and ending on April 5th.
Just a reminder, the official Trials release time is now Sunday, and will continue weekly. This event is particularly interesting because there are more searchable items, meaning some players will achieve very, very high scores.
Secondly, I'll discuss some current issues players face in the game and make some new predictions for future ARC Raiders content.
New weekly TrialsIn this week's Trials, players must scavenge for resources on rooftops and deep in tunnels while fending off the ever-growing Shredder. I'll now explain this week's Trials in detail to help you get started.
The first Trial is Search First Wave husks, which is very simple. Each search of a First Wave husk earns 300 points, doubled to 600 points during the main map event. If you want to get a high score, you might need to go to Dam Battlegrounds to find Electromagnetic Storm. This is currently the case, but it may change in future Flashpoint updates, so please keep an eye out for changes.
Next, let's look at Deal damage to Shredders trial. Simply put, you get points for dealing damage to Shredders. This trial isn't anything special, but it will appear in Tuesday's Flashpoint update. I suggest waiting until Tuesday's update to try it, because Shredders will be roaming more areas of the map then, along with flying ARC, allowing you to deal damage to more ARC.
Meanwhile, you can choose to eliminate Rocketeers in Blue Gate Map, as Rocketeers may score higher than any other enemy. They appear in pairs and have more spawn points on Blue Gate Map.
Next, we'll scavenge for supplies in the tunnels. You can enter directly from the regular Blue Gate passage without waiting for the tunnel to fully open. Some players go naked into the tunnels without any $1, looting everything they can.
While this method has been criticized by other players, it's undeniably clever. All you have to do is go down and collect as many containers as possible, even if they've already been opened; you can still get points from them. Then, you can loot Loot Bird's Nests, again getting points even if others have already looted them.
This usually means a high maximum score for this Trial, as there's a lot of loot, and many loot hideouts.
Therefore, to get a relatively good score this week, you don't need to focus on killing specific ARC, but rather on easier, more rewarding missions. Of course, you also need to be wary of ARC and Shredders.
New ARC confirmedWe've been speculating that Shredders aren't the only content in Flashpoint update; there will also be new ARC. This speculation was confirmed in a recent official trailer; a new ARC threat has indeed appeared, exactly as we suspected. Many are eagerly anticipating what it will ultimately look like after the update!
Player team matchmaking issuesRecently, players have encountered some issues in matchmaking mode. If you have a regular team and play together regularly, the problems might not be as severe. However, if you choose to matchmaking in a team, you might encounter some trouble from the start. First, few people carry powerful weapons in matchmaking mode, as others can easily eliminate you. Second, some players maliciously ruin the game experience for others in ARC Raiders.
I strongly recommend trying solo mode. Your chances of winning are likely to be much higher in this mode. The current matchmaking situation is truly terrible. I've seen many video clips of people using poison gas or fire attacks to kill other players they've matched with, which is absolutely unacceptable.
I don't know why some people do this, or why they can do it, but this happens quite frequently. There are discussions about this all over Reddit now, and hopefully, the developers will find a way to stop this from happening.
ARC Raiders has now reached a stable player base, with core players currently numbering between 100,000 and 150,000. I don't think this number will drop further, but it also shouldn't rise any higher. The developers should pay more attention to the issues occurring in the game and provide a better player experience.
New informationFinally, let's talk about the latest news. ARC Raiders may release three new skins and an Orbital Strikes mission. The three new skins were detailed in a previous Flashpoint update article, so I won't go into detail here.
Orbital Strikes mission is still in the speculation stage, but it's likely that Stella Montis will host a power outage-themed event. The facility's generator will malfunction, and lights and doors throughout Stella Montis will randomly stop working.
Closed doors will need to be forced open and won't close again until power is restored. Distribution boxes and other electronic maintenance panels will randomly fire ARC like Storms lightning. Some rooms will periodically become inaccessible due to unstable electrical explosions, among other things. These ideas are quite ingenious, but how they will be implemented remains to be seen and will depend on future official announcements.
This concludes the latest information about ARC Raiders. We will update this article as soon as any further news emerges. We hope this helps you better understand the game content and any issues that have arisen.
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Diablo 4 Mar 26, 2026Finally! Shattered Spirit Necromancer is absolute GOD TIER in Diablo 4 Season 12
Want to have a blast playing Shattered Spirit Necromancer in Diablo 4 Season 12? If you don't mind sacrificing your Minions and want to easily deal massive damage, then build I'm about to introduce is definitely for you.
However, this build is heavily focused on late-game gameplay, requiring a significant investment in Cooldown Reduction and certain specific Uniques to unleash its full potential.
This guide will introduce you to this incredibly powerful Shattered Spirit Necromancer build, excelling in clearing mobs, pushing through levels, and challenging bosses. But remember, you need specific cooldown reductions to truly unleash the power of this build.
Build worksShattered Spirit Necromancers, also known as Bone Spirit Necromancers, ranks among the top Necromancers in Diablo 4 Season 12. With the right setup, you can frequently use Bone Spirit, flooding the screen with Bone Splinters to tear enemies to shreds.
Strictly speaking, this build belongs to Basic Skill build. When using Bone Spirit, it fires Bone Splinters in all directions while simultaneously restoring your Essence. This allows you to continuously unleash Bone Splinters to eliminate enemies. Therefore, you need at least 200 Essence, and Bone Spirit's cooldown must be less than 7 seconds.
Previously, Rapid Ossification had a bug, but it has now been fixed. It's now easier to play; after the fix, the skill activates every 100 Essence consumed, and the more Essence you have, the higher cooldown reduction.
Shattered Spirit Necromancer build is actually quite simple to play. After casting Bone Spirit, Bone Splinters will spread across the screen, dealing full damage. Then, use Corpse Tendrils to gather all Bone Splinters together. During this time, make sure Soulrift is also active, as this will grant you Vulnerability and more Essence.
Meanwhile, you need to maintain sufficient distance from enemies so that Cursed Aura triggers free Decrepify. Afterward, simply keep casting Bone Spirit until all enemies are dead. After the skill effect ends, you can recast Soulrift and Corpse Tendrils to maintain output. Alternatively, you can frequently use Corpse Explosion to help build Essence and maintain some damage multiplier.
Equipped skills: Corpse Explosion Bone Spirit Soulrift Blight Reap Corpse Tendrils Ideal talents and Book of the DeadShattered Spirit Necromancer build in Diablo 4 is interesting because instead of using Enhanced cetera talents for Bone Splinters or Bone Spirits, we invest those points into build's passive skills. There is one exception: talent points also need to be invested in Decrepify, but you might find it's not on the hot bar; this is because of the existence of Cursed Aura.
Next, regarding Book of the Dead, we need to do something I dislike the most – sacrifice our Minions and Golems. However, this does boost our stats and provides some fantastic multiplier bonuses, so its worth it:
Skeleton Warriors: Reapers (Sacrificed) Skeletal Mages: Cold (Sacrificed) Golem: Iron (Sacrificed) To pick MercenariesIf you want to use it, you need to obtain DLD first. The best Mercenaries for Shattered Spirit Necromancer in Diablo 4 are undoubtedly Raheir and Aldkin. This is a very standard combination for Necromancers, providing strong defensive capabilities. Aldkin also provides cooldown reduction, reducing your active skill cooldown by 1 second, making it easier to cast spells consecutively.
Paragon LoadoutBelow, we'll focus on Shattered Spirit Necromancer's Paragon Board, applicable at 240 Paragon Points, which can fluctuate. The most important Glyphs to reach level 46 are, in order:
Eliminator Essence Gravekeeper Abyssal Sacrificial Ideal Gear and Legendary AspectsA major challenge of this build is that, with exceptions like Decaying Humerus and Wind Striker, most Legendary Aspects are located on Gear. Some Legendary Aspects required by Shattered Spirit Necromancer can only be obtained by disenchanting Gear.
Therefore, you'll need at least three Uniques: Crown of Lucion, Shard of Verathiel, and Paingorger's Gauntlets. If you're aiming for Mythic Uniques, keep an eye out for Heir of Perdition and Shroud of False Death.
It's worth noting that Shard of Verathiel drops in this season's DOOM collaborate, which you can obtain from chests, saving you considerable grinding time. Alternatively, you can choose to obtain it directly with $1.
Normally, your goal is 100% Resource Generation, 70% Attack Speed, 100% Critical Strike Chance, Bone Spirit under 7 seconds, and 100+ Casting Macabre Restores Essence. Ideally, you'd also need 200+ Maximum Essence. Of course, this is likely difficult, as these are ideal attributes.
In Diablo 4 Season 12, Bloodied Effects were added. Besides Bone Spirit, which is essential, here are some Diablo 4 item choices:
Helm, Chest, Gloves, Pants, Boots: +3% Maximum Life per Kill Streak Tier. Weapon/Offhand: Every 15 Kills, restore 20% of your maximum Primary Resource. Amulet/Rings: 10% increased chance for Runes during your Kill Streaks.This concludes the article. This article introduces a Shattered Spirit Necromancer build for Diablo 4 Season 12. We believe this build will elevate your gameplay, and we look forward to seeing you embark on your own slaughter journey.
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WoW Series Mar 23, 2026It's insane! The biggest problem with WoW TBC Classic Anniversary remains unresolved!
Dear players, it's been over a month since Burning Crusade Classic Anniversary launched, and the popularity of this classic server is undeniable.
Data clearly shows that player activity on this server has been steadily rising, attracting not only many returning veterans but also a large influx of new players.
However, while enjoying the game, many players, like myself, have likely discovered a fatal flaw in this version – the overall pace is too fast, and the developers have been slow to make adjustments to keep up.
Instead of enjoying the game, we've been driven to exhaustion by various issues.
Based on my personal experience over the past month, I'd like to discuss some of the most prominent problems in the current version and offer some thoughts and suggestions, hoping to make this classic version more suitable for all players' playstyles.
Acquiring equipment requires too many HonorsFirst and foremost, Honor requirement for PvP gear is incredibly high, making Honor grind extremely tedious.
Currently, Battlegrounds offer a pitifully small amount of Honor. A single Battlegrounds session, lasting nearly half an hour, even with full participation, only yields around 200 Honor. However, a decent PvP set requires over 10,000 Honor, meaning countless Battlegrounds would be needed to complete a full set.
While PvP daily quests like Terraar and Hellfire can yield around 1,000 Honor, these quests lack true PvP combat. Alliance and Horde players tacitly agree to quickly capture towers and complete tasks solely for Honor. Players who genuinely dedicate themselves to Battlegrounds receive negligible rewards.
This system robs Battlegrounds of its original fun and forces players to invest exponentially more time and effort for a single piece of gear, making it a poor investment.
Leveling system is unreasonableSecondly, the leveling system from 58 to 70 is extremely unreasonable and completely out of sync with the short version cycle.
WoW TBC Classic Anniversary is a short-term server, lasting only 8 to 10 months, much shorter than the regular 18-month release, yet the leveling difficulty hasn't decreased at all.
Even players who enjoy questing will find their experience bar progressing frustratingly slowly even after two hours of focused quest completion.
They might be stuck around level 63 after a long time, and reaching level 70 will require a significant amount of time.
More importantly, for ordinary players, the time they can dedicate to the game each day is limited. They also need to squeeze in time for guild raids, leveling their main character's reputation, and exchanging badges for gear, leaving no time to level alts.
Equipment drop rate is too lowFurthermore, the extremely low drop rate for raid gear severely impacts the player's experience during raid progression and character development.
Whether it's a 10-man raid like Karazans or a 25-man raid, the drop rate for high-quality gear is ridiculously low. Many guilds have spent weeks trying to clear raids, yet still haven't gotten the gear they want. Even some common, useful gear, and even $1, is extremely difficult to obtain.
For casual players, opportunities to participate in raids are already limited. Finally managing to assemble a group for a raid, only to return empty-handed, leads to repeated disappointments that easily erode their enthusiasm for the game. The already short expansion, relying solely on luck to acquire gear, makes the progression path exceptionally difficult for many players.
In addition, the developers might consider adopting the approach from WotLK Classic, adding a vendor that allows players to acquire high-quality gear from previous phases using a specific currency.
Ultimately, the root of these problems lies in one thing: WoW TBC Classic Anniversary expansion is too short-lived, yet it retains the settings of a regular expansion without any adaptation, directly raising the barrier to entry for the game.
This version was originally intended to allow players to relive the classic experience and enjoy a short-term gameplay experience. However, the current settings have caused anxiety for most players, who, despite investing time, cannot keep up with the pace of the update, leading to significant frustration.
The developers have made some minor adjustments, such as lowering the exchange price of some Honor gear and optimizing the dungeon unlocking mechanism for alt characters. However, these adjustments only address minor issues and do not solve the core problem of the overly fast-paced update.
What we need are adjustments that are more aligned with the actual needs of a short-term seasonal server, allowing ordinary players to easily keep up and avoid excessively wasting energy and time on leveling, farming Honor gear, and grinding for equipment.
Have any of you encountered these problems while playing? Or do you have any different opinions or suggestions regarding the update adjustments? As long-time WoW players, we raise these issues not to complain, but because we genuinely hope that Burning Crusade Anniversary can be improved.
We hope the developers will listen to the players' voices and make truly effective adjustments in future updates, allowing every player who invests time and effort to fully enjoy WoW TBC Classic Anniversary, making the game world more relaxed and fun.
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Diablo 4 Mar 20, 2026Diablo 4 x DOOM Collaboration Event $125 Cosmetics Spark Mass Player Discontent | More Expensive than DLC!
Dear fans, Diablo 4 Season 12 has just launched, bringing a wealth of new content. Besides transforming into The Butcher and experiencing the thrill of wielding this ferocious boss's power to annihilate all enemies, there's also the brand-new unique Bloodied items and Killstreak system to help you create unprecedented build power!
Of course, the developers didn't stop there. The day after the release of Diablo 4 Season of Slaughter, on March 11th, they also launched a new collaboration event with Doom: The Dark Ages. As a dark fantasy shooter, DOOM's intense combat and exaggerated visuals perfectly match the theme of The Butcher's carnage in Diablo 4 Season 12. Therefore, the event has generated considerable buzz since its launch.
However, after experiencing the event, many players didn't give the initial reviews of this Diablo 4 x DOOM collaboration a positive one. The player community described it as another pointless money-grabbing event. So, what's the real story? Let's take a look at the full details of this collaboration and share our thoughts. Then you can decide whether to participate.
DOOM: The Dark Ages Event ReliquaryThis collaboration event launched on March 11, 2026, coinciding with the release of Season 12, and will continue until April 26, 2026.
The highlight of this update is DOOM: The Dark Ages Event Reliquary. Like regular Reliquaries, players need to use a specific token instead of $1 to unlock rewards. The key token is Dark Ages currency, which can only be obtained by defeating Elie and Champion enemies during the event.
There are 10 items waiting to be unlocked in DOOM: The Dark Ages Reliquary. However, these items are usually just cosmetic and don't offer any real benefits to your character. If you're aiming for increased character strength, you can ignore them; if you're an avid collector, don't hesitate to add these cosmetics to your inventory!
Players can use these rewards to transform ordinary shields into Doom's Shield Saw and their melee weapons into Slayer Flails. These new weapon styles might bring some different fun to your monotonous killing spree.
In addition, during the event, players can collect Doom Chests dropped by defeating Lair Bosses, which have a chance to drop unique weapons that resemble Doom's Crucible Blade. Finally, once you unlock all 10 rewards, you can also access the exclusive Forsaken Gates Town portal.
If you log in to the game during the event, you'll also have a chance to obtain free unique emblems, with the following times:
The Dark Before Dawn emblem: March 11 PT / March 12 PKT Grandeur of the Gutted emblem: March 13 PT / March 14 PKT Rip and Tear emblem: March 15 PT / March 16 PKTIf you find out too late, the event may have already ended, but don't despair, as they will most likely reappear in a later Reliquary event. So stay tuned!
Collaboration Bundles Available in the Premium ShopBesides the event gameplay, the collaboration bundles in Premium Shop have become a point of contention because of their high price and low cost-effectiveness.
The core item in this bundle is the Doom Slayer Armor Pack, which includes cosmetics for all 7 classes and costs 5,700 Platinum ($49.99). Meanwhile, each Praetor skin for each class is individually priced at 2,500 Platinum (~$24.99) and cannot be used across classes, making it more expensive to collect all the skins.
There's also The King of the Forge-Wing Bundle, valued at 2,800 Platinum ($24.99). This bundle includes Mecha Dragon Serrat mount skin, which is only available for cat mounts.
Additionally, you can also purchase the unique Cyclopean Cackle Bundle and Souls of the Lost Bundle for 2,500 Platinum (~$24.99).
Attention! If you're interested, please note the timing: The premium shop content will be available on March 12 at 12:00 PM PT / March 13 at 12:00 PM AKT.
Besides these, there's a small surprise to look forward to: Cacodemon and Lost Soul Pets.
You can pet and interact with them. The Cacodemon and Lost Soul Pets are priced at 2500 Platinum each. Each pet comes with a Mount Trophy and an Emblem, offering a fantastic opportunity to enrich your collection.
The collaboration costs significantly more than the base gameWhile the collaboration items visually recreate Doom style, the overall pricing strategy has sparked considerable discussion among players.
The complete collaboration outfit costs $125, a price not only significantly higher than the upcoming Diablo 4's Lord of Hatred expansion at $39.99, but also exceeding the base game's price of $49.99. For a collaboration that only offers cosmetic content, this pricing is clearly excessive, disappointing many players.
Overall, this Diablo 4 and DOOM collaboration leans more towards cosmetic and commercial aspects, with relatively limited innovation and integration in gameplay. The high prices have deterred many players. However, setting aside the collaboration itself, Diablo 4 season 12's gameplay mechanics are excellent, and player interest remains high.
Please note that this event ends on April 26th, so join now to win your exclusive rewards. It's also worth mentioning that the new Diablo 4: Lord of Hatred DLC officially launches on April 28th, so you won't have much free time!
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Other Games Mar 20, 2026ARC Raiders Update: New Enemies, Beard Customization, and Blueprint Controversy
ARC Raiders continues to bring players new gameplay experiences and insights with each update. This game, primarily focused on shooting and extraction, has launched a new seasonal event, mainly adjusting resource balance and also buffing enemies.
Each ARC Raiders update brings new challenges and opportunities, but player feedback on these updates can easily spark significant conflicts. Below is a breakdown of ARC Raiders update content, player requests, and subsequent developer updates.
IntroductionThe new event update largely follows this year's update roadmap, meeting player expectations. Shrouded Sky is the name of this update, and players can easily guess from the name that it will present significant environmental challenges.
Following the usual practice of seasonal events, Shrouded Sky creates environmental conditions unlike any before. The changes to the raid gameplay have many players eager to try their hand at the new map.
Hurricane map conditions introduce dust and debris into the air, affecting players' offense and defense. For example, strong winds often leave players overwhelmed in crisis situations.
On the other hand, sudden environmental chaos can also present an excellent opportunity to ambush enemies, maximizing damage while minimizing impact for a surprising and unexpected effect.
Open terrain allows hurricanes to rage more freely, increasing the difficulty of survival. Extreme weather and interference from ARC machines also place higher demands on players.
Update - Enemy and Character AppearanceThe update to ARC machines introduces two new ARC enemy variants. Breaking with established patterns, these new enemy variants alter combat strategies, such as in multi-location battles. To achieve victory, players are forced to change their strategies and step outside their comfort zones.
Besides these significant changes that force players to rethink their winning tactics. Other changes worth noting for players include changes to character appearance. Players can now equip various facial hair options.
Common hairs include stubble and beards, which undoubtedly add a fun element to otherwise monotonous battles and are a small way to showcase one's unique style. This also adds richness and diversity to Raiders' looting in Rust Belt.
Enhancement - ExpeditionIn ARC Raiders updates, players can clearly feel the developers' increasing emphasis on Expedition system, its importance self-evident. Initially, Expedition system was an experimental mechanism for recording progress.
Now, Expedition system is evolving into a more mature reputation system. Completing projects and objectives becomes the player's task; successfully completing a series unlocks personal milestones.
After completing an Expedition, the player's game progress is complete. They can choose to rewind and reset certain points, while also receiving permanent bonuses to better prepare for the next Expedition.
The rewards for completing Expeditions are quite substantial. Players can earn $1, receive character bonuses, increase warehouse capacity, and improve resource utilization. Throughout the year's update roadmap, players will find that Expedition system will be released in multiple cycles.
This also reflects that Expedition system may become a flagship feature of ARC Raiders, serving as one of its iconic elements. The highly distinctive Expedition system continuously satisfies players' curiosity.
Community - Mushroom WarsBesides the official new initiatives that have generated considerable discussion among players, some new hot topics have emerged in the games community, such as Mushroom Wars, which initially raises questions.
Regarding Mushroom Wars, mushrooms specifically refers to the organic resources needed for player exploration, which are generally very rare. However, as exploration progresses, players learn that resource spawn points are limited.
Waiting patiently at spawn points to obtain more resources has become a consensus among most players. Therefore, frequent battles erupt near spawn points, even those often located in remote and less-visited areas of the map.
This frequent warfare transforms resource acquisition into a predatory activity, significantly increasing the danger of the areas and making players vulnerable to death. This player-driven change in game mechanics is part of ARC Raiders' unique appeal.
ControversyLearning from the previous update, many players discovered a bug in the blueprint system. By employing specific techniques to farm chests at specific locations on the blueprints, players could obtain substantial amounts of weapons and loot.
This latest map update, however, patched the drop rate of resources, especially ARC Raiders blueprints. An excessively high blueprint drop rate is detrimental to gameplay.
Since this has negatively impacted player experience, to mitigate player frustration, developer Embark continues by increasing the probability of obtaining high-level crafting materials, thus reducing the negative impact of decreasing blueprint availability.
Every new game update inevitably draws criticism from a large player base, with a core focus on whether it protects their interests. Some players believe it's extremely beneficial for the long-term development of ARC Raiders. Others object, arguing that the acquisition speed of gear doesn't significantly improve.
Also Read: $1
ExpectationsThe latest update reveals that the next update will be Flashpoint. Flashpoint is expected to launch around the next phase of Escalation content cycle. While the developers haven't provided detailed information, players can generally infer from past updates that the map environment will probably change.
The biggest anticipated update for ARC Raiders is Rift Tide, expected to make a strong late-game appearance. The new environment will move away from Rust Belt, making exploring coastal biomes a new focus. The addition of a large ARC boss enemy will present players with even greater challenges.
The above summarizes the player's reactions to this update. Gathered here because of our love for ARC Raiders, please look forward to the next update!
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Other Games Mar 16, 2026Style vs Substance: The Brutal Reality of Marathon and ARC Raiders
Bungie's Marathon officially launched on March 5, 2026, and its striking similarity to Embark's ARC Raiders, released on October 30, 2025, has sparked considerable discussion among players. Can Marathon steal more players from ARC Raiders?
Initial data shows that Marathon's peak concurrent player count on Steam was slightly over 86,000. This is far less than its competitor, ARC Raiders, which boasted a remarkable 264,000 concurrent players on Steam upon its launch last October.
Both are PvPvE resource-grabbing games, inherently sharing many similarities. Both possess similar mechanics, such as shields, bandages, weapon attachments, traders, quests, stamina, and unique PvE enemies. Even both games feature energy guns.
So, given their high degree of similarity, what are the differences between these two games?
Game PerspectiveThe first and most obvious difference is the game's perspective. ARC Raiders offers a more forgiving third-person perspective, initially focused on PvE gameplay and still retaining strong PvE elements. Marathon, on the other hand, breaks the genre's boundaries, adopting a high-risk, high-reward first-person perspective, emphasizing player-versus-player combat. Marathon is known for its hardcore, PvP-centric gameplay.
Therefore, ARC Raiders allows you to experience pure PvE fun or fully enjoy the thrill of PvP. Marathon focuses more on PvP. These two games offer two different perspectives, allowing players to choose freely.
Frankly, you can play ARC Raiders casually without any problems. But Marathon is not so easy. I would even say that Marathon is not suitable for casual players.
Game InterfaceMarathon's HUD and user interface are a chaotic mess, like an obnoxious first-year art student's exhibition, filled with colors and symbols. While you eventually learn them, their design is far from intuitive. It looks like a random jumble of small cubes with some nonsensical designs; unless you read the descriptions, you have no idea what they are. Meanwhile, the map, PvE enemies, and sound effects are all a jumbled mess.
ARC Raiders currently offers a more polished and comprehensive experience. ARC Raiders's combat experience is far superior to Marathon's. You can attack monster parts, and they react. While fighting them is still frightening, they don't feel invincible. The monsters in Marathon are more like tanks, with only their heads as weak points.
ARC Raiders' sound design is simply amazing. You can accurately pinpoint the location of nearby machines through sound effects, and if you hear multiple machines, you can identify them solely by sound. Moreover, the gunshots are very pleasant to hear, and the environmental sound effects are perfectly in line with expectations.
ARC Raiders' map events and design are also superior. Flare flares truly offer players more options. Events like night raids, cold waves, and hurricanes genuinely change how players interact with the map, keeping the game constantly fresh.
Everything in ARC feels more meticulously designed: item pickup is clearer, the user interface is simpler and more ergonomic, missions and contracts provide a real sense of progress, you know exactly what to do, you have your own base, you can invest time at your own pace and desire, creating a more engaging intrinsic goal, and you can customize your character, both in appearance and skill tree.
Game ContentFor a game to maintain its longevity, it undoubtedly needs continuous updates and upgrades, bringing more challenging elements.
Many people love ARC Raiders because each extraction feels like completing a huge challenge, but since the first Expedition, players have rarely experienced that exhilarating moment of successfully extracting. Unless you play particularly recklessly, extractions are almost inevitable. However, Marathon does this much better; every successful extraction is a huge and exhilarating challenge.
Marathon is better suited to an extraction shooter because every moment is filled with brutal challenges. ARC Raiders, on the other hand, feels more like a PvE loot-hunting game. To obtain the high-level ARC Raiders Weapon, you must defeat Queen and Matriarch bosses, something many players haven't achieved even after two resets. Marathon makes high-level content more accessible through a clear faction progression system, rather than restricting it to specific enemies like ARC Raiders.
After the second Expedition, ARC Raiders' weaknesses became increasingly apparent. While I enjoy the game's social interactions, once you reach level 75, the items become as monotonous as a shopping list, leaving only those highlights. ARC Raiders should take a good look at Marathon. If there's any room for improvement in ARC, it's increasing the difficulty.
In addition, there's equipment. $1 are lackluster; aside from the golden weapon, the crafting costs for other equipment are pitifully low. I hope the consequences of PvP will be more severe, so players will be more motivated to seriously prepare their gear.
Everyone is comparing these two games because they are essentially both survival shooters. One will succeed, the other will fail - that's the reality. Most survival shooter players won't play both games simultaneously because they don't have that much time and energy.
Therefore, in the long run, Bungie and Embark need to compete for player bases. This is beneficial for players; both games need to continuously upgrade and improve to attract more players.
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Other Games Nov 26, 2025How To Become A Rescue Raider In ARC Raiders? | Essential Items, Tips And Strategies
Since its release, ARC Raiders has been loved by players for its thrilling gameplay mechanics and diverse enemies. But what's even more surprising is its friendly atmosphere in Solo Mode, which is unlike any other competitive shooter.
This atmosphere sets ARC Raiders apart from other shooters. Countless new players have tried the game because of its peculiar yet friendly player environment.
Based on this, some players have created a new gameplay: acting as a Rescue Raider to revive downed players. If you're curious about this gameplay, read on.
Why Did Rescue Raider Gameplay Emerge?ARC Raiders is a shooting game, but its friendly atmosphere in Solo Mode has sparked widespread discussion since its release.
In most shooting games, the basic game mechanic is that players fight against enemies, winning to gain loot and losing to lose their lives.
While ARC Raiders introduced a unique PvPvE mechanic, putting players in the threat of other hostile players and ARC bots, the core gameplay remains largely the same.
Over time, players were likely to tire of this type of gameplay, leading to a loss of appeal.
However, the friendly interaction between players in Solo Mode transformed the game. The in-game chat function and simple emotes allowed players to quickly understand each other upon meeting, even enabling previously unfamiliar players to team up against the powerful ARC.
In this context, some players moved beyond simple combat and looting of ARC Raiders items. They focused on rescuing wounded and downed players, turning the game into a high-risk rescue mission.
Perhaps this initially stemmed from a few players seeking a more challenging experience, but it quickly gained popularity among others.
This fresh interpretation of the core game mechanics, perfectly blending the thrill of gunfights with the act of helping others, provided players with a novel and rewarding experience.
Strategies And TechniquesIf you want to become an excellent Rescue Raider, having the desire to do so isn't enough. Rescuing others requires careful action, quick reflexes in the face of battlefield situations, and constant vigilance.
Here are some strategies to maximize your rescue success rate with ARC Raiders while ensuring your own safety.
Choosing The Right Map And LocationStay in the center of the map as much as possible, avoiding remote locations, which can reduce the time required to reach the Remote Raider Flare launch point.
Additionally, you can choose smaller maps, such as Buried City and Stella Montis. On these maps, you can reach your destination faster and rescue other players.
Improving MobilityARC Raiders features a skill tree system with three distinct specializations: Conditioning, Survival, and Mobility. Players can unlock these skills to gain different bonuses.
To become an excellent Rescue Raider, you can enhance your Mobility branch, helping your character gain better climbing, jumping, and stamina, resulting in faster movement.
State Your PurposeTo avoid being misunderstood by other players, it's best to quickly state your purpose when approaching a downed player. Many players don't believe they'll be rescued in ARC Raiders. Clearly identifying yourself can help them persevere and build trust.
Risk ManagementIt's important to note that discovering a Remote Raider Flare doesn't mean the location is completely safe. Many downed players have been attacked by other raiders, who may still be in the area.
Before reaching your destination, listen carefully to your surroundings, assess potential dangers, and check if an attacker is still nearby.
Furthermore, always remain vigilant during revival and avoid reckless actions. Rescue others only when their own safety is guaranteed. If unexpected situations arise, you might engage in intense combat with other players, but the most important thing is to evacuate safely.
Essential ItemsAs a Rescue Raider, the most important item is Defibrillator. It's a Rare-level ARC Raiders item that can quickly revive downed players and restore some health.
There are several ways to obtain it: you can loot it while exploring the map or craft it in the workshop. If you don't have blueprints and haven't obtained them through looting, you can get them from Lance.
However, this isn't a cost-effective option. Rescuing players in ARC Raiders this way will consume an unimaginable amount of coins.
Furthermore, to ensure your safety during dangerous rescue operations, you'll need to equip some powerful weapons, but you should also consider the burden these $1 place on your character.
For Rescue Raiders, the most important thing is healing others and preserving yourself, not winning a spectacular battle. Therefore, you need to consider your own situation and make trade-offs between mobility and firepower, prioritizing agility.
Weapons like Burletta and Vulcano might be worth trying.
The thrill of Rescue Raider gameplay lies in players rescuing others in unknown situations, which undoubtedly increases the danger of adventuring on the map. This reflects both the friendly atmosphere and flexible game mechanics of ARC Raiders, while also providing players with a completely new experience different from looting and combat.
Whether you're a thrill-seeking pacifist player or looking to try something new, becoming a Rescue Raider and saving others is a gameplay style worth exploring.
